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Timer element

description

Represents a timer.

syntax

newTimer(ELEMENT_NAME: string, TIMER_LENGTH: int)
  • ELEMENT_NAME: The name of the newly-created element.
  • TIMER_LENGTH : The length of the timer, in milliseconds.

since

beta 0.3

example(s)


@newText("pleasewait", "Please wait 1s.")
@    .print()
@,
$newTimer("wait", 1000)
$    .start()
$    .wait()
@,
@getText("pleasewait")
@    .remove()
  • The code above adds the text Please wait 1s to the screen, starts a 1000ms timer and waits until it is done before removing the text.

Action commands

timer.callback

syntax

.callback()

description

Warning: until PennController beta 0.2, this command has a bug that freezes the script

example

click to expand

@
@newText("start", "Ready... go!")
@    .print()
@,
@newButton("click", "Click me!")
@    .print()
@,
@newTimer("hurry", 1000)
$    .callback( getButton("click").remove() )
@    .start()
@,
@getButton("click")
@    .wait()
@,
@newText("success", "You're quick!")
@    .print()
  • Adds a line of text saying Ready… go! to the screen above a button reading Click me!, then starts a 1s timer and waits for a click on the button. After 1s, the button disappears. The text You’re quick! appears on the page after a click on the button. If the button was not clicked within 1s, the text does not show up and the script waits for a click forever (since the button no longer can be clicked). If the button was clicked, then the button’s wait command is validated and the text shows up (the button will still disappear after one second, as specified in the callback).
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timer.log

syntax

.log()

description

Will add a line to the results file each time the timer starts and each time it ends.

example

click to expand

@
@newText("pleasewait", "Please wait 1s.")
@    .print()
@,
@newTimer("wait", 1000)
$    .log()
@    .start()
@    .wait()
@,
@newButton("continue", "Now click here to continue.")
@    .print()
@    .wait()
  • Adds the text Please wait 1s to the screen, starts a 1000ms timer and wait until it is done before adding a button to the page. Two lines will be added to the results file, reporting the timestamps at the start and at the end of running the timer (should be spaced apart by about 1000ms).
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timer.start

syntax

.start()

description

Starts the timer.

example

click to expand

@newText("pleasewait", "Please wait 1s.")
@    .print()
@,
@newTimer("wait", 1000)
$    .start()
@    .wait()
@,
@getText("pleasewait")
@    .remove()
  • The code above adds the text Please wait 1s to the screen, starts a 1000ms timer and wait until it is done before removing the text.
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timer.stop

syntax

.stop()

description

Stops the timer early. Nothing happens if the timer has already elapsed.

example

click to expand

@
@newText("instructions", "Wait 3s or press Space")
@    .print()
@,
@newTimer("delay", 3000)
@    .start()
@,
@newKey("stop early", " ")
$    .callback( getTimer("delay").stop() )
@,
@getTimer("delay")
@    .wait()
  • Will wait 3 seconds before proceeding, or will proceed if the space bar is pressed in the meantime.

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timer.wait

syntax

.wait()

description

Waits until the timer has finished running before evaluating and executing the next commands.

example

click to expand

@
@newText("instructions", "Please press the spacebar in less than a second")
@    .print()
@,
@newKey("spacebar", " ")
@,
@newTimer("hurry", 1000)
@    .start()
$    .wait()
@,
@getKey("spacebar")
@    .test.pressed(" ")
@    .success( newText("success", "Good job!").print() )
@    .failure( newText("failure", "Too slow...").print() )
  • Adds a line of text to the page, starts listening for any press on the spacebar, waits 1 second (1000ms) and tests whether the key was pressed: if it was, adds Good job! to the screen, adds Too slow… otherwise.
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Test commands

timer.test.ended

syntax

.test.ended()

description

Tests whether the timer has ended.

example

click to expand

@
@newText("start", "Ready... go!")
@    .print()
@,
@newTimer("hurry", 1000)
@    .start()
@,
@newButton("click", "Click me!")
@    .print()
@    .wait()
@,
@getTimer("hurry")
$    .test.ended()
@    .success( newText("slow", "Too slow...").print() )
@    .failure( newText("fast", "Good job!").print() )
  • Adds a line of text saying Ready… go! to the screen, starts a 1s timer, adds a button reading Click me!, and waits for a click on the button. If the timer has ended by the time the button is clicked, the text Too slow… is added to the screen, otherwise if the button is clicked within 1s, Good job! appears below it.
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timer.test.running

syntax

.test.running()

description

Tests whether the timer is currently running.

example

click to expand

@
@newTooltip("not running", "The timer is not running")
@,
@newText("on", "[on]")
@    .before( newText("off", "[off]") )
@    .print()
@,
@newSelector("switch")
@    .add( getText("on") , getText("off") )
@,
@newTimer("quick", 500)
@    .callback( getSelector("switch").select(getText("off")) )
@,
@getSelector("switch")
@    .callback(
@        getSelector("switch").test.selected( getText("on") )
@            .success( getTimer("quick").start() )
@    )
@,
@newButton("target", "Click here within 500ms of start")
@    .print()
@    .wait(
$        getTimer("quick")
$            .test.running()
$            .failure( getTooltip("not running").print("target") )
@    )
  • Shows off and on on a single line above a button reading Click here within 500ms of start. When on is clicked, the 500ms timer starts. If the button is clicked within 500ms, then the running test is successful and the click is validated. If the target button is clicked before the timer has started (i.e. before on was clicked) or after the timer has ended, the running test fails and the wait command does not release the execution of the script: the click is not validated and a new attempt at a on-target click sequence within 500ms is necessary.
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